Skip to main content
PlayCards

Roulette

Single-zero European roulette, played for free with virtual chips that have no cash value. Thirty-seven pockets, every bet on the table, and a fresh 1,000 chips whenever you run out. Nothing is for sale here.

Let it roll.

Out of chips — refill 1,000 free inside

How to play Roulette

This is European Roulette: one wheel of thirty-seven pockets, numbered 1 to 36 in alternating red and black, plus a single green 0. There is no double zero. Pick a chip, put it somewhere on the betting table, and press Spin.

The two halves of the game sit side by side. The wheel is where the result happens — the ball rides the outer track, drops, and settles into one pocket. The betting table is where you say what you think of that: the numbers laid out in three columns of twelve, with the outside boxes for colour, parity and halves around the edge. You are betting on the wheel; you are doing it on the table.

You start with 1,000 virtual chips in denominations of 1, 5, 25 and 100, and you can have up to 500 on the table at once. Undo lifts your last chip, Clear takes everything back, and Repeat puts your previous pattern back down when the table is empty. When you run out, Refill gives you another 1,000, free and immediately, as many times as you like.

Every bet on the table

Bets inside the number grid are called inside bets; the boxes around it are outside bets. The fewer numbers a bet covers, the more it pays.

Roulette bets, how many numbers each covers, and what each pays
BetNumbersPaysWhere it goes
Straight×37135 to 1On a single number.
Split×60217 to 1On the line between two neighbouring numbers.
Street×12311 to 1On the outside edge of a row of three.
Corner×2248 to 1Where four numbers meet.
Six Line×1165 to 1On the outside edge between two rows.
Trio×2311 to 1Where zero's edge meets a line between two numbers.
First Four×148 to 1The outer corner where zero meets 1-2-3.
Dozen×3122 to 11st 12, 2nd 12 or 3rd 12.
Column×3122 to 1The 2:1 box at the end of a column.
Red or Black×1181 to 1The two colour boxes.
Odd or Even×1181 to 1The two parity boxes.
1–18 or 19–36×1181 to 1The two half boxes.

What “35 to 1” actually means

A payout of 35 to 1 is profit, not the total returned. Put 5 chips on a single number and win, and you receive 175 chips of profit plus your original 5 back — 180 chips in hand, where you had staked 5. The quoted figure never includes the stake.

The same reading applies everywhere: a Corner at 8 to 1 turns 5 chips into 40 profit plus the 5 returned, and Red at 1 to 1 turns 5 into 5 profit plus the 5 returned. Every payout on this table is the fair price for the count of numbers the bet covers — 36 ÷ covered, less one.

Zero belongs to nothing else

If the ball lands in 0, every outside bet loses: red, black, odd, even, 1–18, 19–36, all three dozens and all three columns. Zero is green, it is not odd, and it is not in the first dozen.

Only bets that actually name zero can win on it — a straight on 0, the splits 0-1, 0-2 and 0-3, the two trios 0-1-2 and 0-2-3, and First Four. This table uses neither La Partage nor En Prison, so a losing outside bet on zero is simply lost.

Every spin is independent

All thirty-seven pockets are equally likely on every spin, and the wheel has no memory. Recent results do not change the probability of the next one. A number that has just come up three times is exactly as likely as any other; a number that has not appeared all session is not due, because nothing is ever due.

That is why the recent-results strip here is just a list. It is shown because a real table shows one, and it is deliberately not labelled hot, cold or overdue — those readings are the oldest mistake in the game.

The single zero is where the arithmetic lives. Each bet covers its numbers at fair odds against 36, while the wheel has 37 pockets, so the house edge on every bet is exactly 1/37 ≈ 2.70%. It is the same on a straight as on red, which is worth knowing precisely because it means no bet on the table is cleverer than another — the size of your bet changes how much your chips swing about, not your chances.

If you are new to it

  • A straight pays the most because it covers the least — one number out of thirty-seven.
  • Outside bets cover a lot of numbers and pay correspondingly little. They come in far more often and move your chips far less.
  • Zero sits outside red, black, odd, even, the halves, the dozens and the columns. That is the whole of the house edge.
  • Every spin is independent, so no sequence of results tells you anything about the next one.
  • Bet size changes variance, not probability. There is no arrangement of chips that beats a fair wheel, which is exactly why this one is free.

Free play, and nothing else

PlayCards Roulette is played entirely with free virtual chips that have no cash value. No real-money gambling happens on this page. There is nothing to buy, nothing to win, and no account to open — the chips cannot be bought, cashed, transferred or redeemed for anything, and when you run out you simply get more.

More table games: Blackjack. Or try Solitaire, Hearts and Mahjong Solitaire.